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WebGPU: Javascript API for Graphics and AI Browser-Based Applications

By Dick Weisinger

It’s been more than five years in the making, but a new API standard that let Web developers access GPU capabilities of the computer called WebGPU is being rolled out across popular browsers. WebGPU is expected to significantly enhance the graphics performance of web applications by providing direct access to available hardware GPUs.

WebGPU provides low-level access to GPUs, and because it is being accepted and added to browsers like Chrome, Firefox and Safari, it offers a cross-platform way for developers to achieve very high-performance cross-architecture graphics.

But WebGPU may become an important tool for more than just graphics. WebGPU is a specification for JavaScript, but much like the way that GPUs have been adopted by the AI community, AI developers now have the option to use WebGPU JavaScript code when implementing algorithms for Neural Networks, Deep Learning and Machine Learning. While the AI community has been focused on Python in recent years, the availability of Javascript alternatives like WebGPU may begin to change that.

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